Sledge

Sledge was a bandit chief who was in possession of a Vault Key Fragment.

Biography
Sledge was in charge of the bandit clans in the Arid Badlands and the surrounding areas. At some point he skinned the family of Shep Sanders and used them to make a tent. Sledge used everything in his power to prevent travel between Fyrestone and New Haven, erecting a barrier along the main road and sending bandits to report the movements of residents.

Skag Gully and Fyrestone were overseen by Nine-Toes, who was in Sledge's employ, until his death at the hands of the Gen 1 Vault Hunters. During one of his bandits' first raids they took control over Zephyr Substation, turned off the turbines and attempted to ransom the region's power supply. This was in vain, however, as Helena Pierce of New Haven refused to negotiate, leaving the area on generator power.

Sledge resided in Headstone Mine, the key to its gate kept in his Safehouse, guarded by the Roid Rage Psycho.